ufv_make_frame_masks#
- t3toolbox.backend.ufv_masking.ufv_make_frame_masks(up_ranks, down_ranks, left_ranks, right_ranks, nU, nD, rL, rR)#
def ufv_make_frame_masks( up_ranks: NDArray, # HOST int, (d,) + stack_shape down_ranks: NDArray, # HOST int, (d,) + stack_shape left_ranks: NDArray, # HOST int, (d+1,) + stack_shape right_ranks: NDArray, # HOST int, (d+1,) + stack_shape nU: int, nD: int, rL: int, rR: int, ) -> typ.Tuple[ NDArray, # up_mask, HOST bool, (d,) + stack_shape + (nU,) NDArray, # down_mask, HOST bool, (d,) + stack_shape + (nD,) NDArray, # left_mask, HOST bool, (d+1,) + stack_shape + (rL,) NDArray, # right_mask, HOST bool, (d+1,) + stack_shape + (rR,) ]:
Build the prefix RANK edge masks for a uniform frame. The physical
shapeis a separate int tuple (not a mask), so this returns only the four rank masks. HOST numpy (masks are static structure –np, notxnp; seedocs/contributor/uniform_pytree_composition.md).